Projects
Centaur
This was my first final course project. It was inspired by design of the character of the Chronicles of Narnia. In this piece I took one month and a half of production.
Material: Clay Hard
Photos by Andre Holzmeister
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Satyrs
This was my first final project at my course. It was inspired by design of the character in the Chronicles of Narnia. Next to him was made the Centaur composing a diorama. In this piece I took three weeks of production.
Material: Clay Hard
Photos by Andre Holzmeister
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HellBoy
This study was a likeness of the character Hellboy. He is 70 cm tall and weighs about 45 KLS. It was made within one month.
Material: Plastilina
Photos by Andre Holzmeister
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Robot
This work was developed for the Flag’s Art Gallery, The Company I work for.
Breakdown:
-Modeling
-Texture
-Shader
-Render - Vray
-Lighting
-Composition
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Washing Machine
Work developed to study techniques of modeling organic and inorganic, rendering and composition. It was inspired by the concept artist Aaron Brady.
Breakdown:
-Modeling
-Render - MentalRay
-Composition
* Note: The Shader and Light were developed by 3D artist Mike Nash.
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Ship
Project developed for the portfolio of a game company. Done in partnership with the great artist and friend Estevão Teuber.
Breakdown:
-Modeling
-Texture
-Shader
-Render - Vray
-Lighting
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Military Truck
Project developed for the portfolio of a game company.
Breakdown:
-Modeling
-Lighting
-Texture
-Shader
-Render - MentalRay
-Composition
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Samsung Galaxy Note
This project was designed to show the main features of the Samsung’s latest release, Samsung Galaxy note.
Breakdown:
-Modeling *
-Texture *
-Shader *
-Render*
* Shared task with other professionals.
Client: Samsung
Brand: Samsung galaxy Notice
Studio: ICELAND 2nd NATION
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Google Buttons
The concept of this job was the customization of the download button for Google Chrome that wanted to show different themes to customize your browser.
Breakdown:
-Modeling
-Texturing and Shader
-Animation
-Hair and Fur
Client: Google
Brand: Google Chrome
Studio: ICELAND 2nd NATION
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Itaú Planets
This was a freelance job developed for the bank Itau´s benefits webpage.
Breakdown:
-Modeling
-Texture
Client: Itaú
Studio: Milk Label
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Youtube Carnival
Work developed for the print box and YouTube’s channel at Carnival 2012.
Breakdown:
-Modeling
-Texture *
* Shared task with other professionals.
Client: Google
Brand: Youtube
Studio: ICELAND 2nd NATION
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A Grande Familia
Abertura criada para uma das maiores séries da tv brasileira. Resgatando a estética "cartoon" utilizada durante a primeira fase do programa na década de 70, e atualizando-a, construímos uma narrativa ágil que acompanha os integrantes da família ao longo da história.
Nesse trabalho junto fiz a parte de modelagem do corpo e roupas e morphers targets dos personagens Nenê. Bebel e Tuco
Breakdown:
-Modelagem do corpo e Roupas
-Morphers Faciais
Cliente: Globo
Produtora: Beeld Motion
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Orc
Modeling work inspired by the concepts of master and friend Alex Oliver.
Breakdown:
-Modeling
-Render - MentalRay
-Composition
* Note: The Shader and Light were developed by 3D artist Mike Nash.
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Devil
This work was developed during a workshop of the great artist and friend Alex Oliver. In this workshop I had the opportunity to improve my modeling techniques and finishing character creation.
Breakdown:
-Modeling
-Lighting
-Texture
-Shader
-Render - MentalRay
-Composition
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Creatura
Modeling study of a deformed creature.
Breakdown:
-Modeling
-Lighting
-Texture
-Shader
-Render - MentalRay
-Composition
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Grafiteiro
At first it was just a study of anatomy in the middle of the process i had this idea then which was a study has become a personal project.
Breakdown:
-Modeling
-Shader
-Render
-Composition
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Globo - Salve Jorge
Fala galera,
Tive a oportunidade de participar da abertura de Salve Jorge, nova novela das "21:00". Mais uma vez gostaria de agradecer a galera Beeld pela parceria.
Breakdown:
-Modelagem
-UVW Mapping
-Texturização
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Indian
An unusual idea and an attempt to make an Indian
Breakdown:
-Modeling
-Shader
-Render
-Composition
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Making the News
This is the "Machine News" on the front cover issue # 86 of Colors Magazine.
BreakDown:
-Modeling
-Texture
-Shader
-Render - Vray
-Lighting
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African Women
Work developed to study techniques of modeling organic, rendering and composition. It was inspired by photographs of women of African tribes.
BreakDown:
-Modeling
-Texture
-Shader
-Render - Vray
-Lighting
-Composition
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